@startuml
sprite $slideshow [48x48/16] {
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!define MATERIAL_SLIDESHOW(_alias) ENTITY(rectangle,black,slideshow,_alias,MATERIAL SLIDESHOW)
!define MATERIAL_SLIDESHOW(_alias, _label) ENTITY(rectangle,black,slideshow,_label, _alias,MATERIAL SLIDESHOW)
!define MATERIAL_SLIDESHOW(_alias, _label, _shape) ENTITY(_shape,black,slideshow,_label, _alias,MATERIAL SLIDESHOW)
!define MATERIAL_SLIDESHOW(_alias, _label, _shape, _color) ENTITY(_shape,_color,slideshow,_label, _alias,MATERIAL SLIDESHOW)
skinparam folderBackgroundColor<<MATERIAL SLIDESHOW>> White
@enduml